Quad RPG version 1.2 now available
After some awesome demo sessions yesterday at Free RPG Day, I’ve updated the Quad rules a wee bit:
- Removed “Substance” mechanic. Health and such have been incorporated into the core Tiks mechanic.
- Improved the Degrees of Success mechanics. Now based on matching dice instead of subtracting lows.
- Updated examples to illustrate new changes
The new rules can be downloaded here.
Thanks to everyone who played in my games yesterday. I’m glad “Mecha-Taliban” and “Operation Hot Goblin” were such fun sessions!