Quad RPG version 1.2 now available

After some awesome demo sessions yesterday at Free RPG Day, I’ve updated the Quad rules a wee bit:

  • Removed “Substance” mechanic. Health and such have been incorporated into the core Tiks mechanic.
  • Improved the Degrees of Success mechanics. Now based on matching dice instead of subtracting lows.
  • Updated examples to illustrate new changes

The new rules can be downloaded here.

Thanks to everyone who played in my games yesterday. I’m glad “Mecha-Taliban” and “Operation Hot Goblin” were such fun sessions!

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