Category: Gaming

Homerules: Something Unexpected Happened Along the Way

Homerules: Something Unexpected Happened Along the Way

In this post I want to share the “Random Encounters and Vistas” house rules that we use in my ongoing D&D campaign. This set of rules has crossed game editions from OD&D (using the Rules Cyclopedia) through 2nd Edition AD&D and into today’s 5th Edition D&D incarnation of this campaign. Before you say it, yes,…

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Hammercrawl v2.0, Revisited

Hammercrawl v2.0, Revisited

Author’s Note, May 2016: I wrote this post before going to Gamestorm last year, but something caught it up accidentally in a pending state and frankly I’m not sure what happened. I haven’t really touched this blog much since then, but I just this morning found it chilling out in my draft queue, and figured…

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HAMMERCRAWL! Part 2: Game Structure

HAMMERCRAWL! Part 2: Game Structure

The first post laid out the tools of the game, now this one sets down the adventure flow, with specific focus on the meta-game that the DM commands. The Goal of HAMMERCRAWL! The characters’ main purpose is to venture out into the depths of a dungeon, kill monsters and gain loot, and then make it…

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HAMMERCRAWL! Roguelike Random OSR Gaming, Part 1: Tools

HAMMERCRAWL! Roguelike Random OSR Gaming, Part 1: Tools

(This post has turned into something much larger than expected, so I’m breaking it up into multiple posts) Last year at Gamestorm 2014, a few conversations on “roguelike” gaming experiences led me to come up with an on-the-fly method for character-grinding adventure gaming. With but a single simple Chessex d12 Dungeon Die, a handful of…

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