Category: OSR

HAMMERCRAWL! Part 2: Game Structure

HAMMERCRAWL! Part 2: Game Structure

The first post laid out the tools of the game, now this one sets down the adventure flow, with specific focus on the meta-game that the DM commands. The Goal of HAMMERCRAWL! The characters’ main purpose is to venture out into the depths of a dungeon, kill monsters and gain loot, and then make it…

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HAMMERCRAWL! Roguelike Random OSR Gaming, Part 1: Tools

HAMMERCRAWL! Roguelike Random OSR Gaming, Part 1: Tools

(This post has turned into something much larger than expected, so I’m breaking it up into multiple posts) Last year at Gamestorm 2014, a few conversations on “roguelike” gaming experiences led me to come up with an on-the-fly method for character-grinding adventure gaming. With but a single simple Chessex d12 Dungeon Die, a handful of…

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