Author: NPC

H66: The Rolling Storm

H66: The Rolling Storm

Now presenting the final of my three original commissioned concept pieces for Project H66. This one’s a return to…. you know what, I’ll just let is speak for itself. Combined with the other two concept pieces, I am confident that Rick has perfectly illustrated the game concepts as they exist within my mind. In fact,…

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[H66] The Pack Approaches

[H66] The Pack Approaches

The continually awesome Rick Marcks has given me the second piece of artwork for Project H66. This one showcases the second of the two main art styles I’m hoping to involve in the printed book. Again, apologies for the watermark.

[H66] Maneuver Mechanics

[H66] Maneuver Mechanics

For a while now, I’ve been enamored with the idea of the motobushi each having an array of special empowerments at their fingertips, abilities which would let them bend certain rules to their favor in particular situations. While I’ve developed a hefty array of these powers, I’ve been struggling with the proper method for bringing…

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[H66] The War Pigs: Desertion, Regicide, and Survivors

[H66] The War Pigs: Desertion, Regicide, and Survivors

Thanks to Jake Richmond, Ben Lehman, Mike Sugarbaker, and Joe Streckert for participating in the first-run playtest of Project H66, aka the Motorcycle Samurai game. Last night I got to see the First Founding and the character generation rules in action, and initial thoughts are mostly positive. Definite Success! Initial player-established War details were wicked…

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Presenting: The Motobushi

Presenting: The Motobushi

This man looks like he is up to no good. No good indeed. Thanks to Rick Marcks for delivering this piece of undistilled awesome. (Watermark-free images will likely be available in the future.) EDIT: I’ve updated the image for a much less overwhelming watermark.