Category: RPG

Which Map Deck Should I Use for HAMMERCRAWL?

Which Map Deck Should I Use for HAMMERCRAWL?

A crucial part of my evolving HAMMERCRAWL! process involves me drawing a special hand of cards with each new “room” the party explores. I draw one card from each deck of helper tools, and then use the contents to spontaneously continue the adventure. I’m working to try and whittle the collection of decks down to…

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I’m an Evil King in the Vow of Honor RPG

I’m an Evil King in the Vow of Honor RPG

I’m way behind on posting a link to this (because again, I keep forgetting that I even have this site these days). A while back I backed the creation of a wonderful role-playing game from Sigil Stone, called Vow of Honor. It intrigued me as it really focused on the core of what I felt…

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HAMMERCRAWL! is now a full game!

HAMMERCRAWL! is now a full game!

It’s been a long while coming, but I’m pleased to finally announce that after much tooling around and growing dissatisfaction with games that I’ve played this process with, HAMMERCRAWL! is now being developed as a complete new game from the ground up. If you aren’t familiar with the concept, HAMMERCRAWL! started as my own home-brew…

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Ride the SAVAGE Motorcycle-Samurai Highway!

Ride the SAVAGE Motorcycle-Samurai Highway!

Hello fellow Savages! A number of you have been routed this way from the Pinnacle Website, and I want to introduce myself and the new game. I’m N. Phillip Cole, creator of Motobushido, the Motorcycle-Samurai Roleplaying game. Back in 2014 I had the pleasure of sitting with Shane Hensley on a design panel at a…

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Savage Worlds Motobushido is Officially Seeking Playtesters!

Savage Worlds Motobushido is Officially Seeking Playtesters!

(I posted this earlier today directly to the original Kickstarter page, but with an official announcement pending I am putting this post up as an official rally point.) Hello folks! So a while back, I got contracted to write a Savage Worlds version of Motobushido for Pinnacle. To make a long story short, that version…

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HAMMERCRAWL! RPG Method version 2.2 is now live

HAMMERCRAWL! RPG Method version 2.2 is now live

After a bit of work over the past weekend, I finally assembled a newer, crisper version of the HAMMERCRAWL! gaming method outline document. This current version is a refinement of the last blog post I wrote on the matter, taking a lot of those pieces and reorganizing them into a usable-at-the-table reference text. Like all…

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