It’s been a ridiculously slow and busy week for me at the real job, and I haven’t had time to really dig into much personal excitement aside from one particularly big piece of news: Gattaibushido is coming along quite nicely! At least the first playtest draft, that is. I’m still aiming for a release date on June 9th, although if things keep moving along like they have been, I could even have it out the weekend before. As previously mentioned, I’ve pushed out another update to the Cannibal Contagion markdown conversion over on GitHub, but I think I’ll be putting the rest of that on hold until I have finished the current work on the GB playtest.
Really that’s all I got today. Not much variety, but it’s a big one for me. Full steam ahead!
And to close things off, how about a preview of things to come?