Nathanael Cole / Alliterated Games

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Friday Excitement 2016-05-20

This week was crazy busy for me, so I didn’t get time to write up any posts at all, but dammit I’m at least going to get these Friday posts out if at all humanly possible.

I spent the better part of my week wrapping my brain around the Code Manager component of the Puppet software. I’ve been giving my home master a complete makeover, and I figure it’s about damn time I figure out the deeper workings of some of our newest product features. Of course, since I’m also in the process of getting acquainted with Git as a first-time user, I’ve faced a number of hurdles, but I am happy that I’m making solid progress with the advancement of my understanding. Yay for learning through functional use case.

My partner and I have been trying to inject a lot more physical activity into our daily lives, culminating with a regular long hike on the weekends. A friend of mine linked me to this awesome article detailing a number of good local hikes I never knew about. I regret that I’m not nearly as much of a spontaneous explorer as I was in my youth, and I’m looking forward to getting back out into nature and marking more trails under my completed list.

I’m almost fully caught up with the Gaming & BS podcast, having mainlined it almost daily for a few months now. I started at the beginning (because that’s what you do), and am happy to finally be getting close to a bit of active relevance with their current event news. I’ve added a bunch more to my podcast app, but am not fully sure which new one to start on once I’m all caught up. Maybe I’ll spend some time catching up on the Drabblecast again? Any suggestions?

The conversion of game stuff to Git repos is coming along slowly, but surely. I’m still putting together a larger process-based post, but for now I just gotta say that making this switch to git-based version control has pretty much revolutionized my game design work flow. I’m kicking myself for not having been doing this for years already. I was also expecting more resistance upon switching from MS Word to open Markdown, but really there wasn’t any at all. It’s fresh and wonderful and I’m really stoked to be producing solid content again. Hopefully I’ll have some big updates on Gattaibushido next week!

Finally, this weekend is game night. We haven’t met in a while now, and I’ve been jonesing for more. The current flavor is Beyond the Wall and Other Adventures, which has quickly become my favorite flavor of D&D to date. I’ve always been a sucker for the core mechanics of the OSR, and the beautiful form and the depth of story in this one have really captured my heart. We’ve had one session already, and I left that game night filled with a swell of hopeful inspiration that I hadn’t felt in some time. It feels good to be gaming again with a system that really makes my heart reach out for more.

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