The New Project. It Involves Bullets.
Some of you who read my private journal probably already know about this one, but consider this my official public announcement. For a few weeks now, I’ve been working in full steam-powered chuggalug motion on the new game. It’s called Billions and Billions of Bullets. It is a game in which you must solve all of your problems with the clever application of a gun. Bad day at work? Girlfriend break your heart? They put mayonnaise on your BLT despite you specifically asking for none? You have a gun. You know what to do.
Here’s the working Blurb I’m using to get into the spirit of things:
In 1835, Samuel Colt patented the first mass-produced, multi-shot, revolving firearm. The American firearm revolution had begun, and the great fucking of the world as we know it was thus completed.
It’s now the 21st century, and the modern world is split between two types of people: those who eat shit and die from it, and the elite few who rise above and change the world. The only things that separate them are a Gun, a Purpose, and a few billion Bullets, and if you haven’t figured out which side holds them, then you’re probably one of the shit-eaters, too.
Or is that a gun I see in your hand?
Get ready to change the world, one bullet at a time.
I want B&BoB to be game of high-tension bullet-hell gunfights. Your character starts the game with a gun, a purpose, a secret fate, and a countdown to their demise. It’s mostly based upon the core Showdown System mechanics of Cannibal Contagion, but takes them to a new step in their evolution. I’m unsure if the two systems will be ultimately interchangeable, but it is definitely an item on my design scheme.
I’ll be posting some backlogs of my recent dev journals in the coming days, as well as new ones as my work progresses. It is my intention to be more open with the design process and my ideas, and hopefully by sharing them I can in turn receive some helpful input. As the two games are intentionally very similar, my posts will frequently reference Cannibal Contagion, and a lot of my insights behind that game will come out as well. Please, comment on them and let me know what you think.
- NPC
No commentsNo comments yet. Be the first.
Leave a reply