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	<title>Comments on: Game Art vs Content, Ramlar vs Runepunk</title>
	<atom:link href="http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/feed/" rel="self" type="application/rss+xml" />
	<link>http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/</link>
	<description>My Life as a Teenage Do-Wop Girl</description>
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		<title>By: NPC</title>
		<link>http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/comment-page-1/#comment-69</link>
		<dc:creator>NPC</dc:creator>
		<pubDate>Mon, 14 Jul 2008 21:32:30 +0000</pubDate>
		<guid isPermaLink="false">http://nathanaelcole.com/?p=48#comment-69</guid>
		<description>I mostly agree.  I don&#039;t see anything particularly award-worthy about &quot;Dungeon Combat Picture #314&quot; and a black border.</description>
		<content:encoded><![CDATA[<p>I mostly agree.  I don&#8217;t see anything particularly award-worthy about &#8220;Dungeon Combat Picture #314&#8243; and a black border.</p>
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		<title>By: Thomas D</title>
		<link>http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/comment-page-1/#comment-68</link>
		<dc:creator>Thomas D</dc:creator>
		<pubDate>Mon, 14 Jul 2008 21:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://nathanaelcole.com/?p=48#comment-68</guid>
		<description>&quot;Best Cover Artwork &amp; Design&quot;? The cover artwork is nice, but the cover design is awful. Logo, big fuckin&#039; black border, and uninspired text layout on that thing.  It&#039;s a really bad cover that frames a rather standard &quot;dungeon adventurers&quot; piece of art, as far as professional cover art goes. 

The only reason why I think this could be nominated for this award is there is no separate graphic design award. (Or there weren&#039;t many other products that were submitted for consideration with good cover artwork.) The title of the category implies that the award is for the cover artwork and the design of the cover. If they really meant the product with the best cover artwork and the best overall graphic design, the award should be called &quot;Best Graphic Design and Cover Artwork&quot;.</description>
		<content:encoded><![CDATA[<p>&#8220;Best Cover Artwork &amp; Design&#8221;? The cover artwork is nice, but the cover design is awful. Logo, big fuckin&#8217; black border, and uninspired text layout on that thing.  It&#8217;s a really bad cover that frames a rather standard &#8220;dungeon adventurers&#8221; piece of art, as far as professional cover art goes. </p>
<p>The only reason why I think this could be nominated for this award is there is no separate graphic design award. (Or there weren&#8217;t many other products that were submitted for consideration with good cover artwork.) The title of the category implies that the award is for the cover artwork and the design of the cover. If they really meant the product with the best cover artwork and the best overall graphic design, the award should be called &#8220;Best Graphic Design and Cover Artwork&#8221;.</p>
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		<title>By: NPC</title>
		<link>http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/comment-page-1/#comment-67</link>
		<dc:creator>NPC</dc:creator>
		<pubDate>Mon, 14 Jul 2008 15:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://nathanaelcole.com/?p=48#comment-67</guid>
		<description>&quot;It looks like they took a awesome first-rate survival thriller and turned it into a action-adventure. &lt;em&gt;Awesome&lt;/em&gt;.&quot;

Fixed that for ya. =)</description>
		<content:encoded><![CDATA[<p>&#8220;It looks like they took a awesome first-rate survival thriller and turned it into a action-adventure. <em>Awesome</em>.&#8221;</p>
<p>Fixed that for ya. =)</p>
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		<title>By: StJason</title>
		<link>http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/comment-page-1/#comment-64</link>
		<dc:creator>StJason</dc:creator>
		<pubDate>Sat, 12 Jul 2008 12:45:25 +0000</pubDate>
		<guid isPermaLink="false">http://nathanaelcole.com/?p=48#comment-64</guid>
		<description>Crap. That was the first trailer for Ember I&#039;ve seen. It looks like they took a awesome first-rate survival thriller and turned it into a action-adventure. Crap.</description>
		<content:encoded><![CDATA[<p>Crap. That was the first trailer for Ember I&#8217;ve seen. It looks like they took a awesome first-rate survival thriller and turned it into a action-adventure. Crap.</p>
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		<title>By: NPC</title>
		<link>http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/comment-page-1/#comment-62</link>
		<dc:creator>NPC</dc:creator>
		<pubDate>Fri, 11 Jul 2008 18:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://nathanaelcole.com/?p=48#comment-62</guid>
		<description>There are a lot of horror elements to the book, oh yes.  I really like some of the truly twisted creatures and devices in there, and some of the sample adventures are pretty grisly, too.

Plus, the art isn&#039;t ridiculous at all.</description>
		<content:encoded><![CDATA[<p>There are a lot of horror elements to the book, oh yes.  I really like some of the truly twisted creatures and devices in there, and some of the sample adventures are pretty grisly, too.</p>
<p>Plus, the art isn&#8217;t ridiculous at all.</p>
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		<title>By: Josh</title>
		<link>http://nathanaelcole.com/2008/07/11/game-art-vs-content-ramlar-vs-runepunk/comment-page-1/#comment-61</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 11 Jul 2008 18:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://nathanaelcole.com/?p=48#comment-61</guid>
		<description>RunePunk sounds interesting.  recent conversations have had my mind in a weird blend of horror/gothic/punk feeling for gaming as well.</description>
		<content:encoded><![CDATA[<p>RunePunk sounds interesting.  recent conversations have had my mind in a weird blend of horror/gothic/punk feeling for gaming as well.</p>
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